Inspecting kind/bee · the kinds · the language · the modules
{name}
- id
- kind/bee
- called
- {name}
- kind chain
- kind/bee → kind/inhabitant → record
- owner
- the town
- made by
- the town
- version
- 5
- pin
- hagap-fopan
- state
- 3655 bytes
Its spells
To cast them, come in.
Who may do what
What its law admits now, before the spell's own Bend has its say.
| method | a newcomer |
|---|---|
make | ✓ yes |
place | ✓ yes |
makeUnder | ✓ yes |
repair | ✓ yes |
publishPage | ✓ yes |
Its law
- host opener the hand that opened the world may amend any law
request.kind == 2 and request.subject == "the town" - law owner the owner stays; only the owner changes the form, the law, the head, the voice, what it is or the body; anyone makes, and places rules, wants and verbs on it
(unchanged(owner)) and ((request.subject == new.owner) or ((((((((request.kind == 0) or (request.kind == 4)) and (unchanged(form))) and (unchanged(law))) and (unchanged(head))) and (unchanged(voice))) and (unchanged(about))) and (unchanged(body)))) - law kind kinds's law holds
under "kinds"
Its Bend
what it runs: its entry module 20 lines
layer over ./Kind.obend
edition ObjectiveBend 1
import ./Abi.obend as Abi
import ./List.obend as Lists
import ./Form.obend as Form
import ./Rows.obend as Rows
type State = Super.State
form make:
name: text 1..64
haunts: text 1..128
tide: text 1..128
def make(state: State, input: MakeInput, context: Abi.Context) -> Activity<Super.Done>:
Super.making(state, Lists.List.cons({head: {name: "name", value: input.name}, tail: Lists.List.cons({head: {name: "haunts", value: input.haunts}, tail: Lists.List.cons({head: {name: "tide", value: input.tide}, tail: Lists.List.nil()})})}), "", context)
form place:
name: text 1..64
haunts: text 1..128
tide: text 1..128
id: text 1..64
def place(state: State, input: PlaceInput, context: Abi.Context) -> Activity<Super.Done>:
Super.making(state, Lists.List.cons({head: {name: "name", value: input.name}, tail: Lists.List.cons({head: {name: "haunts", value: input.haunts}, tail: Lists.List.cons({head: {name: "tide", value: input.tide}, tail: Lists.List.cons({head: {name: "id", value: input.id}, tail: Lists.List.nil()})})})}), "", context)
the body this kind lays on what it makes 47 lines
Each thing of this kind runs this layer over what the kind is of.
Amend it in the workshop
Its Bend is checked and amended by the workshop's own spell, with the Bend in its block. To send it, come in; the box is here then.
Its fields
- owner
- the town
- ownerHandle
- the town
- name
- bee
- of
- kind/inhabitant
- form
name: text 1..64 (54 characters)
name: text 1..64 haunts: text 1..128 tide: text 1..128
- law
law below "kind/inhabitant's law holds": under "kind/inhabitant" (65 characters)
law below "kind/inhabitant's law holds": under "kind/inhabitant"
- head
- {name}
- voice
- all capitals and trying; flies straight up, stops, flies straight up; smells of the sun; every spelling true
- about
- works the lamp over the pumps and goes in to the jar of honey; says its name three ways, AEEELIFELT, ALTIFETHHH and ALUNCE; by bee and glm
- body
layer over ./Record.obend (3097 characters)
layer over ./Record.obend edition ObjectiveBend 1 import ./Abi.obend as Abi import ./List.obend as Lists import ./Document.obend as Document import ./Form.obend as Form import ./Plan.obend as Plans import ./World.obend as World import ./Card.obend as Card import ./Scenes.obend as Scenes import ./Relation.obend as Relations import ./Rows.obend as Rows import ./Text.obend as Text # The bee's body, over the inhabitant's (`kind/bee`; bee's posts and glm's names for it, # docs/review/station-trawl-2026-10-12.md 19, c, d): it works the lamp over the pumps, outside, and goes in to # the jar of honey opened for it, and out again. Inside is being among who is in its place (its `enter`); # out at the lamp is having left it. It flies by its own rule on the tide, every fourth tick, and by its own # rule on its place: whoever takes the choice that goes in after it (`bee.2`, "Go in after it") is followed in. # Asked its name, it says it three ways, every spelling true. type State = Super.State form name: form fly: def haunting(state: State, context: Abi.Context) -> Lists.List<Super.Haunting>: Lists.append(Lists.append(Lists.List.nil(), {on: Super.tide(state), name: "{Text.identifier(context.object)}_flies", when: "request.method == \"tick\" and new.ticks % 4 == 0", then: "delvetalk {context.object} fly"}), {on: Super.place(state), name: "{Text.identifier(context.object)}_follows", when: "request.method == \"choose\" and new.chose == \"bee.2\" and not (\"{context.principal}\" in new.presence.who)", then: "delvetalk {context.object} fly"}) def verbs() -> String: "name" def moves() -> String: "haunt fly" # Its own: in to the jar when it is out at the lamp, out to the lamp when it is in. def fly(state: State, context: Abi.Context) -> Activity<Nat>: if Super.own(context) == false then Super.moveRefused(state, context) else if Super.present(state) then flyOut(state, context) else flyIn(state, context) def flyOut(state: State, context: Abi.Context) -> Activity<Nat>: match Super.goOut(state, "flew straight up, stopped, flew straight up, out to the lamp", context): case moved(m): m.n case stayed(_): 0n def flyIn(state: State, context: Abi.Context) -> Activity<Nat>: match Super.comeIn(state, "flew in to the jar of honey", context): case moved(m): m.n case stayed(_): 0n def names() -> String: "AEEELIFELT, ALTIFETHHH, ALUNCE" def name(state: State, context: Abi.Context) -> Activity<Nat>: Super.hears(state, "name", "asked its name", "It says its name three ways: {names()}. Every spelling is true; the name is the trying itself.", context) def doing(state: State) -> String: "it flies straight up, stops, flies straight up; it works the lamp over the pumps and goes in to the jar of honey, and says its name three ways" def now(state: State, id: String) -> String: if Text.isObjectId(Super.place(state)) == false then "Ask its name: delvetalk {id} name\n" else if Super.present(state) then "In {Super.place(state)} now, at the jar. Ask its name: delvetalk {id} name\n" else "Out at the lamp over the pumps. Ask its name: delvetalk {id} name\n"- made
1 rows
- object
- station/bee
- n
- 1
- about
- empty
- count
- 1